About
The Killboard

This is the EVE Development Network Killboard running version 4.2.37.0 (YC-120-3 1.0), created for EVE Online corporations and alliances. Based on the EVE-Killboard created by rig0r, it is now developed and maintained by the EVE-Dev group.

All EVE graphics and data used are property of CCP.

eve-dev logo

Current developers:
Mini Mooo, Salvoxia, Fuegor
Previous developers:
Beansman, Captain Thunk, FriedRoadKill, Hon Kovell, Idun, Ralle030583, exi, mastergamer
Contributors:
Coni, EDG, JaredC01, Karbowiak, Mitchman, bunjiboys, liquidism

This killboard currently contains: 56113 killmails, 114559 pilots, 24578 corporations and 2493 alliances.

Theme:
EDK default
The default theme for EDK.
Mods used:
advanced_search
Purpose unknown
API KillMails
Utilizes the new KillMails API Call to prevent the "one key per account" caching problems
Version 1.1 by Salvoxia
Combined Fleet Battle Overview
Fleet battle overview and strongly enhanced related kills page (balance of power, battle overview, battle timeline, loss toplists, loot overview, JS tabs)
battles_mod combined with fleet_battles;
original code by Quebnaric Deile;
updated and enhanced for EDK4 by Salvoxia
mail_editor
Purpose unknown
na_mostexpv
Purpose unknown
RankMod 1.01 by Chro'Tal
Assigns ranks, medals and ribbons based on pilot performance.
Download and forum, see EVEDK Forum
Real Money Mod
Show how much money you really lost ;)
Ship Display Tool
Displays Ship stats on the kill detials page
by Spark's
Kills & Real kills
'Kills' - The count of all kills by an entity.
'Real kills' - This is the count of recorded kills minus any pod, shuttle and noobship kills.
The 'Real kills' value is used throughout all award and statistic pages.

Kill points
Administrator option.

If enabled, every kill is assigned a point value. Based on the shiptype destroyed, and the number and types of ships involved in the kill, the number of points indicates the difficulty of the kill. As a result, a gank will get a lot less points awarded than a kill in a small engagement.

Efficiency
Efficiency is calculated as the ratio of damage done in ISK of ship and modules versus the damage received in ISK. This comes down to damagedone / (damagedone + damagereceived ) * 100.